MONALICA, a game & app studio
MONALICA is an app and game studio in Istanbul and Prague. We make mobile games, iPhone apps, web apps and SaaS products.
Open the 3D experience
Games
Our games
Two puzzle games for iPhone, and Night Harvest, a short game you can play right here in the browser.
Steer falling shapes. Line up three. Pop.
Shapes fall in threes down a seven column board. You steer the stack sideways and flip the order of the three shapes inside it, then drop. Three of a kind in a line, across, down or diagonal, and they burst. Two ways to play: Fun mode piles on quests, a daily puzzle, powers, badges and a season pass; Classic strips every one of those out and leaves you, the shapes and a score. Runs on Game Center and plays offline.
- Contains
- Two modes · quests · daily puzzle · season pass
- Runs on
- iPhone, iOS 15 · Game Center · plays offline
- Languages
- 10
- Status
- TestFlight, build 1
Line up five on a beach that keeps filling up.
A colour lines puzzle. Pieces sit on a grid, you move one along any open path, and five of a kind in a row clears them. Every turn that fails to clear a line spawns more pieces. Sixty five levels across six islands, with sand locks, crabs, tides, coral and fishing nets getting in the way. Endless mode for a score, Blitz for sixty seconds of it, and stars that restore the island as you play.
- Contains
- 65 levels · six islands · five obstacle families
- Modes
- Adventure · endless · 60 second blitz
- Runs on
- iPhone, iOS 15 · plays offline
- Languages
- 13
- Status
- On the App Store
A short game inside this website. Fly the balloon low over the poppies and catch as many fireflies as you can in 60 seconds.
More about Night Harvest →
Apps
Our apps
Two iPhone apps: Inktend for people who use fountain pens, and adhdMEMO for getting one thing done at a time.
Know what's inked.
Which pen has what in it, and which one is overdue for a flush. Logging a fill means picking from a catalogue of 13,792 inks, 1,784 pens and 862 brands, with real colours attached. It flags pens inked too long, warns about known stainers before they reach a demonstrator, plots your shelf by hue and saturation, and prints a card of every fill at the end of the year. Free, no account, fully local.
- Catalogue
- 13,792 inks · 1,784 pens · 862 brands
- Runs on
- iPhone, iOS 17 · home screen widget
- Languages
- 5 · en de es fr ja
- Terms
- Free · no account · fully local
- Status
- On the App Store
Get it out of your head.
The problem was never remembering things; it is that everything arrives at once and all of it feels equally urgent. Type it, hit return, and it is parked. Then pick one thing. Only one. It goes on a timer and onto your home screen as a widget. The streak is built to survive you: blue days are done, pink days are forgiven, and there is never a red mark.
- Contains
- Focus timer · reminders · quiet mode
- Streaks
- Missed days are forgiven, never marked red
- Runs on
- iPhone, iOS 17 · home and lock screen widgets
- Languages
- 15
- Status
- Built, not released
About us
A small studio in Istanbul and Prague.
MONALICA is a creative studio founded in 2021. We have made advertising and collaborations with world-famous names and brands. Since 2026, we have also been making apps, games and SaaS products: human-centred work, built to be one of a kind.
We use AI tools every day and they make us faster. They do not decide how a product should feel. That is still our job, and it is the part people remember.
We work from data. We measure, run tests and look at what users actually do. Then we make the small calls about pacing, wording and feedback that the numbers cannot make for us.
We stay with a product after launch. We fix it, tune it and ship updates based on what we hear from the people who use it.
People firstWe design for the person holding the phone, not for a feature list.
MeasuredAnalytics, tests and user research guide our decisions.
AI as a toolWe use it where it helps. The judgement stays with the team.
Istanbul and PragueOne team, working across two cities.
We also build apps, games and dApps for other companies. See our services →
Services
We build for you, too.
Besides our own games and apps, we design and build products for companies, brands and new ventures. Mobile apps, web apps and SaaS, games, and decentralised apps, made with the same care we put into our own.
Mobile appsiPhone and Android apps that feel at home on the phone, from the first prototype to the App Store and Google Play, and every update after launch.
Web apps and SaaSPlatforms, dashboards and tools that people open every day, built to grow with your business and your users.
GamesMobile and browser games, branded games and playable campaigns, designed by a team that ships its own titles.
dApps and web3Decentralised apps, wallets, token and NFT experiences, with smart contracts underneath and an interface anyone can use on top.
Interactive brand experiences3D websites and playable worlds like this one, for launches, campaigns and events.
Product designResearch, UX and interface design, clickable prototypes and user testing, before a line of production code is written.
How we work
- DiscoverWe learn your goals, your users and your constraints, and agree on what success looks like.
- DesignPrototypes you can hold in your hand, tested with real people early.
- BuildShort cycles with a working build every week, so you always see where things stand.
- Launch and growRelease, analytics and steady improvements once real users arrive.
We work with companies, brands, agencies and startups, from Istanbul and Prague, for clients anywhere.
Tell us about your project ✦